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Normal Tools

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wallworm:
So the Edit Poly modifier, unfortunately, destroys explicit normals. This is a problem in many of the modifiers inside Max. See the docs on Edit Normals Modifier. The Max dev team is aware of this limitation in many modifiers.  You could always start an idea to ask for support for this on the Autodesk Ideas page to try and spur development in this regard.

As for the Normal Tools rollout being in the editable poly. That is just because the Normal TOols rollout is a custom attribute. When Max collapses the stack it keeps the custom attributes. Luckily, it simply means that the Normal Tools will suddenly become available inside the modify tab of the object. So at that point, if you click a function, it will simply add an edit normal modifier and run the function.

tuxmask75:

--- Quote from: wallworm on November 01, 2018, 03:23:37 pm ---So the Edit Poly modifier, unfortunately, destroys explicit normals. This is a problem in many of the modifiers inside Max. See the docs on Edit Normals Modifier. The Max dev team is aware of this limitation in many modifiers.  You could always start an idea to ask for support for this on the Autodesk Ideas page to try and spur development in this regard.

As for the Normal Tools rollout being in the editable poly. That is just because the Normal TOols rollout is a custom attribute. When Max collapses the stack it keeps the custom attributes. Luckily, it simply means that the Normal Tools will suddenly become available inside the modify tab of the object. So at that point, if you click a function, it will simply add an edit normal modifier and run the function.

--- End quote ---


Thank you very much for the quick response !

tuxmask75:
Quick Question, Any way to view a selected normal's rotation? If not, than is it possible to add that to the tool?

wallworm:
So you mean to display the currently selected normal's vector? The normals only store a normal (normalized vector) but do not store rotation values. Is this what you would like to see?

tuxmask75:
Actually yeah that could be cool, but ehh, now that you mention that it only stores the normalized vector, than it may not be so useful in the end afterall. I was hoping to be able to view the data broken down as X,Y,and Z value, and than select another normal, and manually type in lets say the X, Y or Z axis values separately Basicly a method, to have complete controls over the normals. (If for example I was happy with the X and Z rotation , but only needed to effect the Y axis)

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