Wall Worm 2.23 Released

Started by wallworm, September 08, 2014, 10:26:26 AM

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wallworm

Version 2.23 released on 9-8-2014

   NOTE: This update requires you to update your FGD cache for any existing mod you've used.

   * Entities: Fixed bug when updating some entities or changing some entities from one class to another.

   * Entities: Fixed bug with several missing entities like Filter Entities.
   
   * Entities: Fixed bug where many property descriptions were truncated in tooltips.
   
   * Entities: Fixed bug parsing some FGDs that created warning about not being able to save some Entities to the Entity Cache.
   
   * Entities: Added function to get point entity studio model from prop library if exists as an XRef object. This includes entities like info_player_start, etc. Such models should be saved to the prop library rotated 90 if the entities are rotated incorrectly.
   
   * VMF Exporter: Fixed bug where some point entities were excluded from export.

wallworm

Version 2.231 released on 9-9-2014

   * Entities: New Point Entities now get converted to Deformable GPoly in 3ds Max 2014+ if the entity does not have a Model property.
   
   * Entities: Point Entities converted from one entity class to another now get converted to Deformable GPoly in 3ds Max 2014+ if the new entity does not have a Model property AND the entity node has no modifiers applied to it.
   
   * Entities: Placing new Point Entities now temporarily turn off brush mode if it is on.

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