ProPal 1.0 Released

Started by wallworm, April 29, 2015, 01:09:17 PM

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wallworm

There is a new little goodie in the Wall Worm collection called ProPal now. I built this tool to help quickly create tiling textures by modeling. The tool uses standard Max methods like rendering to texture with projection modifiers, but allows you to do this with far fewer clicks and time.

See the ProPal docs for more information and example textures created using ProPal.

There is currently a release sale where you can get ProPal for only $4 through Sunday.


wallworm

ProPal is updated to Version 1.1

Changes include:

Version 1.1

   * Added New Option to use a Normal Bump texture when outputting textures and making the material.
   
   * Updated Render function to name the new material off of the ProPal node name.
   
   * Updated the Render function to name all bitmap texture nodes off of the node name and the element name.
   
   * Updated Render function to create the output folder if it does not exist.

And here is an updated graphic to help explain what ProPal does:


wallworm

ProPal 1.2 released today. Includes new geometry class named ProPalBoard. Here is a video on it's usage:

https://www.youtube.com/watch?v=FYZuPnVqHik

warmeup


wallworm

Version 1.22

   * Added Matte Wrapper function to create Tubes with a Matte/Shadow materials to surround ProPalBoard helper targets to speed up the render setup process.

   * Fixed a bug with creating a ProPalBoard and the ProPal Projection custom attribute settings would not update the base object values.

Version 1.21

   * Updated the populate method in ProPalBoard to include new options for hooking into the WW Detailer plugin.

wallworm

V 1.23 of ProPal released today. Fixes some bugs with the custom attributes.

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