Wall Worm 2.7 Released

Started by wallworm, October 03, 2015, 04:09:49 PM

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wallworm

Version 2.7 released on 10-3-2015

   * Materials: Updated the VMT Exporter to add $envmap "env_cubemap" whenever the reflect map is enabled (even if there is no specular level map) or if there is a Specular Level bitmap.
   
   * VTF Exporter: Updated the VTF Exporter in WW Pro to bypass any Bitmap Texture node in Max when the bitmap is referencing the target VTF file in the game's materials folder. This means the exporter won't try to overright itself and give an error.
   
   * VTF Exporter: Fixed problem with WW Pro when trying to export a VTF to a folder that does not already exist. Now WW  Pro creates the folder in the game/materials path.
   
   * Alpha Spec: Added the Invert Alpha function (which is now on by default).
   
   * Alpha Spec: Updated Alpha Spec to re-use the normal map in the specular level slot with an output that makes it render (in Max) as it should and have an inverted alpha in the VTF.
   
   * MacroScripts: Fixed error in the Increase/Decrease grid spacing macros when the grid spacing is at or below the value 1.
   
   * VTF Settings: Fixed bug setting default values to a WW Pro texture custom attribute on a bitmap texture where the bitmap filename is undefined.
   
   * Load BSP Compile Log: Fixed error if running the command from the main menus before another WW function has been loaded.
   
   * Get Brush By ID: Fixed error where the Get Brush By ID function would sometimes fail to load the UI for getting brushes by ID.

wallworm

Version 2.701 released on 10-3-2015

   * VMF Importer: Fixed bug importing some VMF files generated by BSP decompilers. Fixes bug: "-- Unknown property: "EDGES" in undefined <<"

wallworm

Version 2.705 released on 10-4-2015

* Installer: Fixed problem with the installer failing to set the installation path in some circumstances. See new doc on fixing some installation problems:
   

Version 2.704 released on 10-3-2015

* VTF Exporter: Fixed problem exporting VTF bitmaps in WW Pro when the original bitmap dimensions are not a power of 2.
   

Version 2.703 released on 10-3-2015

* VTF Exporter: Fixed problem exporting VTF bitmaps when the original bitmap dimensions did not match the output VTF dimensions.

wallworm

Version 2.706 released on 10-8-2015

   * VTF Exporter: Updated the WW Pro texture exporter to force an absolute file path when sending TGA files to VTFCmd even if the filename path is relative.
   
   * VTF Exporter: Fixed problem exporting some bitmaps once they have already been exported once.
   
   * VTF Exporter: Updated WW Pro textures to always set the bitmap texture gamma to 1.0 when rendering a texture with the normal flag on.
   
   * VTF Exporter: Fixed general problems with bitmaps not exporting.

wallworm

Version 2.707 released on 10-9-2015

   * Entities: Updated default creation of light entities to set the _lightHDR_brightness and _ambientHDR_brightness to -1 to force new lights to default to using LDR light settings.

wallworm

Version 2.708 released on 10-12-2015

   * VMT Exporter: Fixed output of VMT $surfaceprop (which was incorrectly output as $surfaceproperty) in Materials having the WW Shader parameters. Existing materials need the WW Shader updated with the standard assign shader functions to get this update.

   * VTF Exporter: Fixed bug in WW Pro where the textures would get Rendered to TGA when the original files are already valid for the WW Pro texture exporter, creating problems with the alpha and/or gamma.
   
   * Macros: Fixed a bug in the Create WWMT + Hull macroscript if called before some other functions have been called.

wallworm

Version 2.709 released on 10-15-2015

   * VBSP Importer: Fixed bug importing a VBSP file with comments on the same line as a "density" value.
   
   * VTF Exporter: Fixed bug exporting IFL (animated bitmaps) into animated VTF files.

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