Design Tools > Wall Worm Model Tools

SMD Import

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Scrotty:
Not sure where this belongs, but even after the most recent update the issue still exists. Which is that imported SMD models still have multiple vertices while Weld Vertices is enabled.

wallworm:
There aren't issues at export time. Remember that when going to the game, it's all just triangles. SMD files don't store information about two vertices being the same vertex in different triangles. Any relationships that studiomdl.exe generate for MDL files (if any) are derived from the SMD data which is just positions, normal, UVs and skin weights.

But in terms of your issue, WW will only weld vertices under these circumstances:

1) Importing a QC and the QC has $staticprop
2) Importing a SMD and the Weld Vertices checkbox is on

For other props, select the mesh afterwards and add a Vertex Weld modifier to the top of the stack. This will weld verts and preserve the skin weights.

There are too many problems for me to automate that inside the QC importer for non $staticprop. So it's up to the user to do this.

Scrotty:

--- Quote from: wallworm on December 31, 2015, 01:33:02 pm ---But in terms of your issue, WW will only weld vertices under these circumstances:

1) Importing a QC and the QC has $staticprop
2) Importing a SMD and the Weld Vertices checkbox is on

--- End quote ---

It is an SMD and the Weld Vertices checkbox is on though. :/

wallworm:
Is it just this one section or all vertices?

Scrotty:

--- Quote from: wallworm on December 31, 2015, 02:52:07 pm ---Is it just this one section or all vertices?

--- End quote ---

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