Wall Worm 2.771 Released

Started by wallworm, March 05, 2016, 07:11:32 PM

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wallworm

Version 2.771 released on 3-4-2016

   * Materials: Fixed bug in the blend material custom attribute for directx shaders when pressing the button to update from the render material. Fixes newly created blend attributes, but not ones already attached to materials.

   * Materials: Added new function to replace non BitmapTexture maps on materials with BitmapTexture maps.
   
   * Materials: Fixed bug exporting tool texture from blend material with WW Pro.
   
   * RAD: Updated the RAD file generator to account for objects in XRef scenes.
   
   * RAD: Updated the RAD file for optimized calculation.
   
   * Entities: Added checkbox in the Point Entity creation rollout that turns on/off the automatic generation of a targetname for the entities.
   
   * VMF Exporter: Added a few new VRAD parameters to the parameter dropdown. These params are used in some games such as Black Mesa.
   
   * WWMT: Fixed a bug exporting staticprop models where the model has a parent node mesh that shouldn't be included in the mesh export.

wallworm

Version 2.773 released on 3-7-2016

   * MAP Importer: Fixed bug importing MAP files.
   
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Version 2.772 released on 3-7-2016

   * Entities: Fixed bug in some WW Pro entity rollouts that would cause a MAXScript error when opening the entity in the modify tab (like a env_soundscape). Requires FGD reparse.

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