Wall Worm 2.829 Released

Started by wallworm, June 13, 2016, 02:46:26 PM

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wallworm

Version 2.829 released on 6-13-2016

   * DMX/SMD/VTA Exporter: Added new WW Pro function to extract face data faster, increasing speed of exports.

   * Displacements: Added the WW Pro Helpers into displacements to commit Displacements faster in WW Pro. Adds significant speed increases when committing a sculpt mesh for WW Pro users (standard WW still uses native 3ds Max functions that are slower).
   
   * Displacements: Fixed bug when committing a sculpt mesh that had never used Paint Alpha that caused the commit to take a very long  time.
   
   *  Bitmaps to Materials: Added new functions to generate blend materials from all selected objects' materials.
   
   * Bitmaps to Materials: Updated the samples geometry from Box() primitives to Plane() primitives with a Displace modifier that gets the height map when the new Rocky plugin (not public yet) is installed. If Rocky is installed, generates Generic Rock samples that are driven by the substance. Added a spinner to set the size of the samples.
   
   * Shaders: Updated the Black Mesa WorldVertexTransition.fx file to work with $seamless_scale. This update was aided primarily by Chetan Jaggi of Black Mesa. This shader is still under development.
   
   * VMT Exporter: Fixed bug exporting blend materials would often end up as a LightmappedGeneric instead of a WorldVertexTransition.
   
   * Files: Updated the fileops method getFilesRecursive() to have new parameters to filter image files based on file sizes, dimensions and the existence of an alpha channel.
   
   * Textures: Updated the WW Pro texture custom attribute to be able to set base VTF dimensions from a broader array of shader trees; it can search up the tree in many common nodes like MultiOutputChannelTexmapToTexmap, Output, Color_Correction, Normal_Bump, CompositeTexture, DreamScape__TerraintextureMap and Ky_Color_Variator.
   
   * VMF Exporter: Removed the Messagebox after an export. Now just writes the info into the MAXScript listener.
   
   * Settings: Added two new global settings for model exporting: Close Compile Window will automatically close the compile window. Write Log to Disk will write the compile output to a log file instead of outputting to the CMD.

wallworm

Version 2.831 released on 6-15-2016

   * Displacements: Fixed a bug loading Displacements as XRef objects into other scenes.
   
   * Textures: Added several buttons into the WW Pro Advanced texture custom attribute to open the raw texture/VTF in bitmap editors and and open containing folders.

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