Bitmap2material Error

Started by StickyfingazFo20, October 09, 2016, 12:53:08 PM

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StickyfingazFo20

Cant seem to get this setup correctly.. Ive tried with both b2m 2, and 3. when i create materials i get this error.

MAXScript Rollout Handler Exception
---------------------------
Unknown property: "name" in undefined


Heres the full log.

-- Error occurred in mp loop; filename: C:\Users\StickyFingazFo20\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\WallWorm.com\general_purpose\B2M_materialimports.ms; position: 25623; line: 563
--  Frame:
--   mp: #(textures\E-45 _col:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined)
--   mat: textures\E-45 _col:Standard
--   COMP: CompositeTexturemap:Composite
--   dMap: undefined
--   b: undefined
--   bbm: undefined
--   dis: undefined
--   height: undefined
--   i: "textures\E-45 _col"
--   b2: undefined
--   called in createMaterials(); filename: C:\Users\StickyFingazFo20\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\WallWorm.com\general_purpose\B2M_materialimports.ms; position: 27300; line: 619
--  Frame:
--   libraryName: "textures"
--   root: "C:\Users\StickyFingazFo20\OneDrive\New folder\3dmodels\E_45_flying_unit\textures"
--   mmm: undefined
--   sample: true
--   b: undefined
--   makemultimat: false
--   mult: undefined
--   extension: ".jpg"
--   mult_seamless: undefined
--   generateBlendMateialFromStandard: wallworm_texture_tools.generateBlendMateialFromStandard()
--   matlib_seamless: undefined
--   MM: undefined
--   recurse: false
--   tiling: 0
--   matlib: undefined
--   mps: #(#(textures\E-45 _col:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45 _col_3:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45-nor_1:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45-steel detail_2_col:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45_col_2:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45_glass_nor_:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined), #(textures\E-45_REF 1:Substance, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined))
--   folderFilter: "*"
--   sampleSize: 256
--   fileFilter: "*"
--   basename: "textures\"
--   Layer1: "DiffuseBase"
--   size: [2048,2048]
--   rd: 1
--   Layer2: "AmbientOcclusion"
--   Layer3: "Curvature[masked]"
--   sv: false
--   Layer4: "Height[masked]"
--   mmn: undefined
--   called in btnGenerate.pressed(); filename: C:\Users\StickyFingazFo20\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\WallWorm.com\general_purpose\B2M_materialimports.ms; position: 29421; line: 682
--  Frame:
--   msg: undefined
--   texnum: undefined
--   errors: #()
>> MAXScript Rollout Handler Exception:
-- Unknown property: "name" in undefined <<

wallworm

Thanks for reporting.

What version of WW are you using (open global settings, it's at top right). Also, are you using WW or WW Pro?

StickyfingazFo20

Im using version 2.866 and the free version of wallworm.

wallworm

Thanks.

I've sent you an IM. I'd like to get you an updated version of WW to test. But it's connected to a lot of updates that I haven't tested on older versions of Max... so it's a private test. So check your email.

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