Importing your VMF into Max

Started by wallworm, October 29, 2016, 12:41:59 PM

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wallworm

I have updated the documentation for Importing a VMF using the latest version of WW (2.916+)

bexes

When I try to import the new Inferno CSGO map I get the following error:
Unknown entity: "hide_displacement_brushes" in undefined
In VMFimport.ms line 193:
:WW DisplacementOps.hide_displacement_brushes.
I set up all the paths including the fgd and the MatGen.
How do I fix this?

wallworm

When was the last time you updated WW? I cannot reproduce the error in the current version of WW.

bexes


wallworm

Update WW and see if it still happens.

bexes

Works like a charm and its fast too! Ty!

wallworm

Glad to hear! I think that you may have downloaded a version that was only up for a few minutes and I hotfixed it without bothering to add it to the changelog or new version number.

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