Author Topic: Vote For 3ds Max Functions  (Read 246 times)

wallworm

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Vote For 3ds Max Functions
« on: March 15, 2017, 08:25:35 PM »
For a few years the site for the community to cast their vote on features for 3ds Max was Uservoice. In the last few months, the Max UserVoice  was taken down in favor of Autodesk Ideas which is tied to your Autodesk Community account.

I encourage all Max users to share ideas for features you'd like there. I'm going to post some here that I know would benefit WW users.

Viewport Canvas

There are several problems with Viewport Canvas. So I'm going to just link to several Viewport Canvas ideas that should get your vote. In the event you haven't used Viewport Canvas, it's a tool to paint directly onto models in the Max viewport.


UVW Enhancements


Decal Tools


Textures/Maps



Cap Mapping Improvements

The Cap Holes modifier and the Epoly Cap function create bad mapping results. The cap should provide good planar mapping to minimize needs to edit UVs.

Vote for Cap Mapping Improvements

Slice Function Improvements

I'd like to see some enhancements to the Epoly Slice function and the Slice Modifier. A Slice Modifier align tool similar to the QuickSlice of Epoly would create an environment more similar to how Hammer users generally use the Clipping tool.

Vote for Slice Improvements.
« Last Edit: May 10, 2017, 10:22:25 AM by wallworm »
Shawn Olson
Author of the Wall Worm Model Tools

wallworm

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Re: Vote For 3ds Max Functions
« Reply #1 on: May 10, 2017, 10:20:41 AM »
Shawn Olson
Author of the Wall Worm Model Tools

wallworm

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Re: Vote For 3ds Max Functions
« Reply #2 on: May 10, 2017, 10:21:10 AM »
Shawn Olson
Author of the Wall Worm Model Tools