Wall Worm 3.37 Released

Started by wallworm, October 29, 2017, 01:58:52 PM

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wallworm

Version 3.37 released on 10-29-2017

   * Displacements: Added support for Sculpt Meshes to commit UV changes. Note that only UVW Xform or UVW Map with Planar/Box should be used. UVW Xform is safest. Requires user to explicitly turn on the Commit UV option in the Sculpt Mesh. Will not run if the displacement has been quadrified.
   
   * Displacements: Added three new settings in the sculpt mesh custom attribute: Commit UVs, Commit Multiblends, Commit Multiblend Colors. By default only Commit Multiblends is on. Determines if the commit function will calculate and update displacements for those channels.
   
   * Displacements: Fixed bug with the Commit Sculpt Mesh function when no vertex alpha channel is present
   
   * MDL: Updated the Collapse for Skinning function to prompt for generation of a WWMT Helper if the MDL node isn't connected to a WWMT Helper.

wallworm

#1
Version 3.371 released on 10-30-2017

   * VTA Importer:  Fixed a MAXScript error with some import procedures.
   
   * QC Importer: Fixed MAXScript error importng some QCs.

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