missing prop textures?

Started by whomst, November 15, 2017, 09:26:45 PM

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whomst

Hello i am new to wallworm. I am having an issue with prop textures while importing csgo maps. everything else seems to be working except the prop_static textures are showing as solid colors.
Im using 3ds max 2018, newest version of wallworm. Everything was unpacked with GCFscrape & converted files with VTFedit. decompiled maps with BSPsrc. all my directories seem correct.
also there is no floor for some parts

Joris Ceoen

When that happens, it's often a result of either Steam being offline, or you have a folder path with a bad string or something in the settings. I'm sure Shawn will help you further on this matter :)

wallworm

This might be one of the little bugs that needs to be fixed. Sometimes the materials don't show on imported MDL nodes unless you select the node and open the Modify Tab.

I have a script to address this which will be added into the next release of WW.

Please let me know if selecting a prop and then opening the modify tab with it open fixes the material for that object.

whomst

Quote from: wallworm on November 16, 2017, 09:37:03 AM
This might be one of the little bugs that needs to be fixed. Sometimes the materials don't show on imported MDL nodes unless you select the node and open the Modify Tab.

I have a script to address this which will be added into the next release of WW.

Please let me know if selecting a prop and then opening the modify tab with it open fixes the material for that object.

After loading in map and using prop zoo from vmf file to load all props, by clicking on the prop_static the textures automatically apply. https://gyazo.com/2930abceb71844a0d4b5be7dacaccb42 there are still issues with the displacement textures on the ground and some wall func_detail textures. https://gyazo.com/1a4822fe0d7077a50fa7390f8a62330b

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