prerogative

Author Topic: Rebdering issues in 3dsmax with csgo maps/models  (Read 860 times)

oday696

  • Newbie
  • *
  • Posts: 9
  • Karma: 0
  • Acolyte
    • View Profile
Rebdering issues in 3dsmax with csgo maps/models
« on: February 23, 2018, 06:32:39 AM »
Hello there

I would like to know what are the best renderers in 3dsmax to render an animation or a scene of csgo imported maps/models. When i try to render using Arnold renderer, mental ray or vray i get a list full of unsupported lights and materials and when i try to change materials or add my own lights (based on the renderer) nothing changes. so whats the best most effecient way to render in 3dsmax when it comes to csgo materials/lights?