Author Topic: Wall Worm 3.78 Released  (Read 234 times)

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Wall Worm 3.78 Released
« on: July 23, 2018, 11:01:47 PM »
Version 3.78 released on 7-23-2018

   * Installer: Updated installer to load some of the plugins that can be loaded initially. Still requires Max restart for complete installation.
   
   * System: Updated initiation script to work more efficiently.
   
   * Uninstaller: Updated uninstall script to remove scenes event handlers for WW from current session.
   
   * Entities: Added button to play a sound for sound parameters if sound is found outside of VPK. A function to load from VPK is pending. (Only available in WW Pro at this time.) Requires a manual FGD reparse.

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Re: Wall Worm 3.78 Released
« Reply #1 on: July 31, 2018, 08:07:08 PM »
Version 3.783 released on 7-31-2018

   * Scene Manager: Fixed Scene Manager not recognizing WWMT Helpers from older scenes.

   * WWMT: Fixed the Update WWMT Custom Attribute note working on older scenes.
   
   * WWMT Proxies: Added a function to convert older PropLib Proxies to newer MDL nodes.
   
   * Problem Checker: Fixed function to update very old WWMT Helpers not working.

   * Problem Checker: Added button to convert legacy scenes to new WW scenes.
   

###################################

Version 3.782 released on 7-30-2018

   * WWMT: Fixed $attachment rotation being incorrect when using $staticprop.
   
   * Menus: Added menu in Model Tools for WWMT from MDL. Will create a WWMT Helper for each MDL in selection.

###################################

Version 3.781 released on 7-24-2018

   * Overview Exporter: Fixed MAXScript bug if no dimension chosen for alternate radar image.
   
   * Overview Exporter: Updated the overview exporter to reset the view to the state it was prior to opening the overview exporter when the overview floater is closed.
   
   * Batch Level Importer: Fixed the FBX option not working.
   
   * Batch Level Importer: Added option to convert displacement shaders to OSL-driven materials.
   
   * Materials: Added new menu option to convert DX blend render materials to OSL-driven materials.

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Re: Wall Worm 3.78 Released
« Reply #2 on: August 24, 2018, 06:32:26 AM »
Version 3.785 released on 8-24-2018

   * Materials: Fixed bug in the function to convert 4way blend shaders to OSL-driven materials.
   
   * Convert Scene to Model: Fixed crash when collapsing models and the cull objects have 4-way blend DX shaders in Max 2019.
   
###################################

Version 3.784 released on 8-21-2018

   * WWMT: Fixed bug in WWMT floater if an attachment was deleted but a particle system is tied to it.
   
   * VMF Exporter: Added a few new VRad parameters to the vrad parameter drop-down. New params relate to the"Xengine" in Black Mesa.
   
   * VMF Exporter: Fixed some BSP and VRad options in the drop downs not being in alphabetical order.
   
   * Grid Tools: Fixed bug in buttons to create grids Above/Below objects in the Nudge UI floater.
   
   * Problem Checker: Added a notice for 2019 if no Max patches are installed.

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Re: Wall Worm 3.78 Released
« Reply #3 on: August 27, 2018, 07:47:27 PM »
Version 3.786 released on 8-27-2018

   * WWMT: Fixed bug where a $bodygroup BLANK entry was missing from the QC in some situations.
   
   * WWMT: Updated some of the output of the QC to clean up indenting for parameters in $collisionmodel and $bodygroup blocks.

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Re: Wall Worm 3.78 Released
« Reply #4 on: September 01, 2018, 11:48:47 AM »
Version 3.789 released on 9-1-2018

   * WWMT: Updated rotate values in $attachment lines of QC to round very tiny values to 0.
   
   * SMD/DMX Exporter: Updated the SMD/DMX exporter to not offset vertex positions when a Skin modifier has zero bones. Previously, a mesh with a skin modifier having no bones would create incorrect positions of vertices.
   

###################################

Version 3.788 released on 8-28-2018

   * Macros: Fixed bugs in macros to display object dimensions, vertex positions, etc when run in 3ds Max 2019. Relates to several functions in the Nudge UI floater.
   
###################################

Version 3.787 released on 8-28-2018

   * WWMT: Added method for setting illumorigins inside WWMT struct.
   
   * Macros: Updated illum origin macros to use new WWMT Methods.
   
   * WWMT Scene Tools: Added button to align origin to Bottom. Fixed spelling errors in existing illumination buttons.

wallworm

  • Administrator
  • Hero Member
  • *****
  • Posts: 3528
  • Karma: 98
  • Behind me?
    • View Profile
Re: Wall Worm 3.78 Released
« Reply #5 on: September 04, 2018, 01:06:26 PM »
Version 3.791 released on 9-4-2018

   * Convert Scene to Model: Fixed the Refresh List button not working in the Miscellaneous tab.
   
   * Convert Scene to Model: Fixed the Delete Old checkbox not working in the Miscellaneous tab.
   
   * Convert Scene to Model: Added tooltips to functions in the Miscellaneous tab.
   
###################################

Version 3.790 released on 9-3-2018

   * VMF Exporter: Added the CSGO autocombine parameters into the BSP options list.