Author Topic: Skin/Morph Fixes  (Read 91 times)

wallworm

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Skin/Morph Fixes
« on: September 26, 2018, 12:12:06 PM »
Version 3.799 released on 9-26-2018

   * SMD/DMX/VTA Exporter: Fixed bug exporting Skinned meshes in 3ds Max 2018 and older. This affects both the standalone exporters and the WWMT Exporter.
   
   * SMD/VTA Exporter: Fixed bugs exporting props when a Morpher modifier exists in several versions of Max.
   
   * VTA Exporter: Updated VTA exporter to disable skin animations during export so that VTA vertices are not affected by bone transformations.



In some recent update to WW after moving to 2019, I inadvertently broke the exporter for pre-2019 exports. While fixing this, I also addressed a longtim issue with the VTA exporter where the animations of the skeleton would affect the morph results. This has been alleviated.

wallworm

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Re: Skin/Morph Fixes
« Reply #1 on: September 26, 2018, 02:41:17 PM »
Version 3.801 released on 9-26-2018

   * Problem Checker: Fixed bug checking for problems in Max 2017/2018.