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Author Topic: Wall Worm 3.863 Released  (Read 53 times)

wallworm

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Wall Worm 3.863 Released
« on: November 07, 2018, 12:52:13 PM »
Version 3.863 released on 11-7-2018

   * Convert Scene to Model: Updated clustering function to not crash when a modifier was on the nodes that was passing a sub-object selection up the stack.
   
   * Convert Scene to Model: Fixed some cases where culled models often losing correct material ID. This fix is limited and you should read the Known Issues for more information.
   
   * Convert Scene to Model: Added right-click option to Restage button to add a delete mesh modifier on mesh with a volume select set to the culling object.
   
   * Convert Scene to Model: Added new Opacity settings for the WWMT Helper.

   * SMD Importer: Updated the "Weld" option to always work.
   
   * Settings: Removed the global setting for whether the SMD Importer Weld function is used on skinned meshes. Now the choice in the SMD Importer UI is always used instead of needing global setting for skinned meshes.
   
   * Settings: Removed legacy buttons for setting paths by system environment variables.
   
   * Create Prop Zoo from VMF: Updated the prop zoo function to get props from func_instances.
   
   * VMF Exporter: Updated VMF Exporter to exclude content from any func_instance entity in scene (requires the Container node to be Open and allowing Edit in Place).
   
   * Auto Visgroups: Added auto visgroup for func_instance nodes as well as most info_node types.
   
   * WWMT: Added new WWMT Macro to Isolate Selected WWMT. When pressed, will select the meshes and WWMT Helpers and enter Isolate Selection mode. If none are selected, Isolates Selection on ALL WWMT Helpers in scene. Found in Wall Worm Model Tools menu.
   
« Last Edit: November 11, 2018, 10:23:42 AM by wallworm »

wallworm

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Re: Wall Worm 3.863 Released
« Reply #1 on: November 11, 2018, 10:22:38 AM »
Version 3.864 released on 11-10-2018

   * Convert Scene to Model: Added new Node Boolean option when Carver is installed.
   
   * Check For Problems: Fixed bug checking displacements when the source node side count is lower than the side specified in a displacement.
   
   * Entity Manager: Added Layer, Visgroup and Autovisgroup filtering.

wallworm

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Re: Wall Worm 3.863 Released
« Reply #2 on: November 12, 2018, 04:25:11 PM »
Version 3.866 released on 11-12-2018

   * VMF Exporter: Updated the default UV Precision to 6 places.
   
   * VMF Exporter: Updated the UV Precision spinner to have a minimum value 3.
   
   * SMD Exporter: Updated the Vertex Precision spinner to have a minimum value 3.


###################################

Version 3.865 released on 11-11-2018

   * System: Updated WW initiation script to not load plugins for Max 2016 like BorderSpline unless SP2 or later is installed. Previously, WW assumed user had latest service pack and loaded plugins that were not yet supported for Max 2016 until after SP2.

wallworm

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Re: Wall Worm 3.863 Released
« Reply #3 on: November 14, 2018, 11:34:27 AM »
Version 3.867 released on 11-14-2018

   * Displacements: Fixed bug where deleting a displacement was leaving its displacement brush orphaned in the scene. Now deletes the displacement brush as well.