Wall Worm 3.904 Released

Started by wallworm, February 05, 2019, 12:43:38 PM

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wallworm

Version 3.904 released on 2-5-2019

   * Convert Scene to Model: Fixed a bug that could happen with the Break Model by Materials function.
   
   * Convert Scene to Model: Added function to condense materials by matching names (helps reduce models with large arrays of the same essential material).
   
   * Displacement Proxy: Added new setting to delete polygons by their materials.
   
   * Macros: Added new macroscript to merge selected WWMT into single WWMT.
   
   * Starter Kits: Added new Starter Kit utility to generate starter scenes. At this time will generate basic sealed level with Sky, light and player start. Also includes starters for Counter-Strike (T/CT spawns, buyzones, targets, etc).

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Version 3.902 released on 2-3-2019

   * VTF Exporter: Fixed bug with the mass VTF exporter from WWMT Helpers.
   
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Version 3.901 released on 2-2-2019

   * UI: Added a Paint Displacement Blends button into the Level Design Toolbar.
   
   * Menus: Replaced the Paint Multiblends button in the Level Design menu with a newer Paint Displacement Blends menu. This will work with both Alpha (WorldVertexTransition) and 4Way (Lightmapped_4WayBlend) shaders. If used on a object set that includes both shader types, will prompt user to choose which type to paint.
   
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Version 3.899 released on 2-1-2019

   * UI: Updated function for generating WW Toolbar icons to work in 3ds Max 2017/2018. Initial versions only showed in Max 2019. For the icons to appear in 2017/2018 you must run Max as Administrator during the install/update.
   
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Version 3.898 released on 1-27-2019

   * UI: Added new Hull Helper toolbar for 3ds Max 2017+.
   
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Version 3.897 released on 1-27-2019

   * UI: Added new WWMT toolbar for 3ds Max 2017+.
   
   * UI: Fixed some logic in UI updater.

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