WWMT 1.9522 Released

Started by wallworm, August 27, 2013, 12:07:09 PM

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wallworm

Version 1.9522 released on 8-27-2013

◦ WWMT: Sequences Rollout has been renamed Sequences, Activities and Weights.
◦ WWMT: Adds $weightlist controls to WWMT. Included in the Sequences, Activities and Weights rollout.
◦ WWMT: Added several new sequence controls including activity, weightlist, fps, autoplay, anims and more.
◦ Exporters: Updated all the compiler exporters (models, levels and textures) to use direct paths to the compilers so that you can compile from non-default hard drive locations.
◦ Menus: Updated Anvil, WWMT and new Brush Mode menu to toggle state menu items.
◦ Anvil: Added new function called Brush Mode. When on, each new object you create is tagged as brush geometry until you turn it off. Also, newly created geometry will get the currently active Material from Slate or the old material editor (the material that shows in the material properties window). Included in Anvil's Tags rollout as well as in the main Level Design sub menu.
◦ Anvil: Fixed bug with loading Anvil or Level Design Tools when a saved material library used for default displacements is invalid. This could happen if you created a displacement material library in one version of Max but then opened/saved it in another newer version of Max but tried to use WW in the older version again.

wallworm

WWMT 1.9523 followed shortly... it fixes a bug in the FGD parser when you try to load the HL2 and HL2mp FGDs.

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