Wall Worm 5.5.2 Released

Started by wallworm, December 28, 2022, 03:55:37 PM

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wallworm

Version 5.5.2 released on 12-28-2022

   * PropLine: Added button to acquire include/exclude settings from another PropLine in the scene.
   
   * PropLine: Updated PropLine to properly utilize the WallWormMDL node's face count for display limit purposes such as Hull and LODs.
   
   * PropLine: Fixed incorrect size calculations on WallWormMDL nodes in some cases.
   
   * PropLine: Fixed problem in PropLine where prop instances could have incorrect transforms when the Skip Materials option was on.
   
   * Materials: Fixed missing material parsing in some cases. Only for Max 2022+.
   
   * VMF Exporter: Updated VMF Exporter to always write the batch files to compile and PAK the assets even if the exporter is not actually compiling.
   
   * VMF Exporter: Added new option to delete cubemaps in compiler. When enabled, the command is added to the beginning of the PAK batch file.
   
   * VMF Exporter: Updated the PAK report to skip files that are missing but are found inside the PAK file (for 3ds Max 2022+).
   
   * VMF Exporter: Updated the PAK report to not mention missing .sw.vtx and .dx80.vtx files as modern compilers aren't making these anymore.
   
   * Entities: Fixed defect causing an infinite loop in some occassions when looking for entity classes.
   
   * Soundscape Manager: Fixed defect that caused Max to freeze indefinitely when loading the Soundscape Manager.
   
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Version 5.4.1 released on 11-12-2022

   * PropLine: Added new option called Skip Materials. When on, materials are not generated for the PropLine. Helps improve performance.
   
   * PropLine: Added new options to display meshes with high face count as Boxes.
   
   * Displacements: Added new spinner in the Displacement Floater to control the depth of terrain brushes when using the Terrain and Corridor functions.
   
   * Displacements: Updated some of the button groups in the Displacement Floater.
   
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Version 5.2.9 released on 10-24-2022

   * CorVex Spline: Fixed incorrect additional spline segments being created in a CorVex Spline using the new Side Mid Divisiors setting.
   
   * CorVex Spline: Fixed regression where CorVex Splines from wall-mode corvexes that were not closed would create an unexpected extra segment.

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