Industrial Light Fixture

Started by Sir Irk, October 04, 2013, 10:53:58 PM

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Sir Irk

I've been working on a few models for my map lately and this is one I started today. I couldn't find a light fixture I liked so I started on this.

Todo: Improve normal mapping, make lods, create a skin with a bulb, optimize poly count.




The $detail texture I made for this worked really well I think




I plan to make more skins for this and have it in multiple points around my map.

Sir Irk

Another prop I'm working on for the same room.

Textured using mudbox




wallworm


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