Wall Worm 1.972 Released

Started by wallworm, November 07, 2013, 03:39:34 PM

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wallworm

Version 1.972 released on 11-7-2013

◦ Displacements: Optimized the code for generating displacements and sculpt meshes. This code change increased the speed at which displacements are created from faces, as well as the generation and collapse of sculpt meshes. (The collapse/commit function is still a little slow when using thousands of underlying displacements... but WAY faster than in past.)
◦ Displacements: Now the function to create displacements from face selections will use the UVW of the original faces.
◦ Displacements: Faces to Displacements will now get the Vertex Alpha of the original face.
◦ Displacements: Increased speed of Sew function.
◦ VMF Exporter: Optimization to export time for brush geometry and displacements.
◦ SMD Exporter: Optimization to export time, especially when using Explicit Normals (or Auto with normal data in mesh).
◦ VBSP Importer: Optimizations to the time it takes to distribute the detail props, especially in regards to the Upright orientation override. Upright orientation now up to 4 times faster.

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