Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - svtshep

#1
Want to start off by saying this an awesome plugin! I'm not so new to 3DS Max, but rather the plugin. I've probably watched a few hours worth of your tutorials and the plugin seems pretty intuitive. However, it seems as if my models do not update when edited and re-exported. For example:

I can create simple world geometry (4 walls, a ceiling, and a floor) and place a box in the middle of the map. I can apply a standard material with a bitmap (TGA) to the box, create a hull, assign it, set as concave, and export it as well as everything (all types of materials, paks, VMF, etc) as per directions and it will run fine in-game.

However, if I go back and edit the model in any way (size, material, position, etc) and re-export it along with an updated VMF file, the changes will not be reflected in-game and often show up as a black object.

It's probably a simple fix, but I haven't been able to find any topics or questions similar to this problem. Any input would be greatly appreciated!
SMF spam blocked by CleanTalk