Hi! I'm trying to replicate the original mesh which is currently a mountain.
At first I tried to conform to the usual meshes, and it worked.
But with displacements it doesn't work at all. So I'm wondering how I could solve this issue
I don't know what else could make the displacements repeat the shape of the original mesh, so I really need your help. Thanks
At first I tried to conform to the usual meshes, and it worked.
But with displacements it doesn't work at all. So I'm wondering how I could solve this issue
I don't know what else could make the displacements repeat the shape of the original mesh, so I really need your help. Thanks