Wall Worm Forums

General Category => General Discussion => Topic started by: Shirk on January 12, 2017, 10:02:16 PM

Title: Auto-planar UV mapping Request
Post by: Shirk on January 12, 2017, 10:02:16 PM
Im not sure if this is the correct place to post this, but I am wondering if I can request a new script / feature that will help level design for other engines such as Unity or UE4. I feel as its a pretty simple request since some of the other tools (CorVex) already do this in a similar way, but not the desired way for non BSP engines.

What Im asking is if there could be a new modifier made that will automatically unwrap all faces of the mesh when creating and editing a mesh, exactly like how ProBuilder for Unity or how mesh editing and creation work in Source 2. Im asking this because having UVs created and updated in realtime can save a lot of time and work, especially for geometry and it would be immensely useful.

I hope I got my point across, if not I will try to explain better of what I mean.

Here is a video of Source 2 and what Im talking about. See how every extruded face automatically becomes unwrapped? That is what Im asking for in 3ds max.

https://a.pomf.cat/lixnsi.webm
Title: Re: Auto-planar UV mapping Request
Post by: wallworm on January 12, 2017, 11:25:43 PM
Well I am going to ask for this directly to the Max devs as it is something I think is important with epoly editing.

But until it's here, you can already accomplish this for the most part.


Now there are limitations but it's generally what is wanted.
Title: Re: Auto-planar UV mapping Request
Post by: wallworm on January 13, 2017, 12:09:13 PM
https://www.youtube.com/watch?v=9fr92ter63U
Title: Re: Auto-planar UV mapping Request
Post by: Shirk on January 13, 2017, 12:51:59 PM
Thank you! This is nearly exactly what is needed, it will make editing and iteration much quicker now (as a lot of the time I work based off of textures).
Title: Re: Auto-planar UV mapping Request
Post by: wallworm on January 21, 2017, 12:57:09 PM
New video:

https://www.youtube.com/watch?v=J5ZE_x08Qno