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Topics - Cem

#1
Hi everyone,

First of all I think I need to point that English is not my native language.
I am willing to do CS:GO shorts (animations). I was going to use SFM, but nah. That tool is abandoned, not even supports CS:GO officially, no idea how Valve made the trailer though. I thought Maya would be the best tool for animating. So...

I am both new to 3DS Max & WW. I have been trying to import CS:GO content (maps & models) into 3DS Max. I barely got dust2 imported but that took hours, therefore it was just bunch of materialess blocks. I removed it after that, lol.

I have been looking at docs, I kinda get them however I fail or miss somewhere.

What I did up to now:
Unpacked CS:GO pak file with GCFScape to SFM/csgo folder.
Set paths in WW accordingly
Decompiled a map with BSPSource
Tried to import Prop Library import button, nothing happens when I do that. But when I press button above, it imports but literally takes hours and broken.

PC specs if need:
i5 4200h, 8GB RAM, 2GB GTX 950M, 64bit W10.
...

I'd be very glad if you could do a tutorial just on CS:GO; from importing maps and models to fixing few things, if sky is missing, adding a sky, etc. I am pretty sure there are a lot of people like me looking for non-SFM solution.

Thanks in advance!
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