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Messages - terresouris

General Discussion / Re: Shadows Issue
May 01, 2023, 01:44:53 PM
Quote from: wallworm on May 01, 2023, 12:09:24 PMTo quickly delete the leaves from your hull helper mesh, you could select it, go to Polygon Sub-Object Mode, go down to Material ID rollout, select the ID that matches the leaves, then click Delete key.

I will try, because I had tried to do it but selecting only what I wanted and in a manual way
General Discussion / Re: Shadows Issue
May 01, 2023, 12:03:09 PM
When I was making the physic I be carefullabout the number of Hull I set to 10 and after 256 for more details but I think a very complexe gull includes leafs and the whole model can be very problematic for optimization and compilation because polygons and triangles
General Discussion / Re: Shadows Issue
May 01, 2023, 12:01:08 PM
Thank you wallworm and for other it was not directly the model be careful to compile with

  -StaticPropLighting  -TextureShadows  -StaticPropPolys -final

As wallworm said but I'm gonna watch the tutorial
Hey i have a problem i create a custom Hull for my model by following this tutorial

this is the result

but i think they make the shadows of my hull ingame

how can i create good shadows for my tree instead of the Hull
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