Hello, Shawn! At first i want to say a big thanks to you with your previous help,i imported all maps i needed very easy, and they have almost all geo and textures.
But, today, i need your help again. I came to the point, when i can start to make animated movie, but one last thing stops me.
I know, there is way to import CSGO's viewmodel weapons with it's first person sequences(shots, reloads etc), but, i want to know, how to import them with arms attached. I know there is a way, but i dont know how. Does WW allow you to bind bones to bones or something in this kind? For exampe, i import deagle, through qc, with animation, and then import arms, is there a way to transfer (weapon's bones) animation to arms' bones or actualy BIND arms to weapon? Thanks in advance! Happy New Year!
But, today, i need your help again. I came to the point, when i can start to make animated movie, but one last thing stops me.
I know, there is way to import CSGO's viewmodel weapons with it's first person sequences(shots, reloads etc), but, i want to know, how to import them with arms attached. I know there is a way, but i dont know how. Does WW allow you to bind bones to bones or something in this kind? For exampe, i import deagle, through qc, with animation, and then import arms, is there a way to transfer (weapon's bones) animation to arms' bones or actualy BIND arms to weapon? Thanks in advance! Happy New Year!