Version 3.904 released on 2-5-2019
* Convert Scene to Model: Fixed a bug that could happen with the Break Model by Materials function.
* Convert Scene to Model: Added function to condense materials by matching names (helps reduce models with large arrays of the same essential material).
* Displacement Proxy: Added new setting to delete polygons by their materials.
* Macros: Added new macroscript to merge selected WWMT into single WWMT.
* Starter Kits: Added new Starter Kit utility to generate starter scenes. At this time will generate basic sealed level with Sky, light and player start. Also includes starters for Counter-Strike (T/CT spawns, buyzones, targets, etc).
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Version 3.902 released on 2-3-2019
* VTF Exporter: Fixed bug with the mass VTF exporter from WWMT Helpers.
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Version 3.901 released on 2-2-2019
* UI: Added a Paint Displacement Blends button into the Level Design Toolbar.
* Menus: Replaced the Paint Multiblends button in the Level Design menu with a newer Paint Displacement Blends menu. This will work with both Alpha (WorldVertexTransition) and 4Way (Lightmapped_4WayBlend) shaders. If used on a object set that includes both shader types, will prompt user to choose which type to paint.
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Version 3.899 released on 2-1-2019
* UI: Updated function for generating WW Toolbar icons to work in 3ds Max 2017/2018. Initial versions only showed in Max 2019. For the icons to appear in 2017/2018 you must run Max as Administrator during the install/update.
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Version 3.898 released on 1-27-2019
* UI: Added new Hull Helper toolbar for 3ds Max 2017+.
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Version 3.897 released on 1-27-2019
* UI: Added new WWMT toolbar for 3ds Max 2017+.
* UI: Fixed some logic in UI updater.