Hey,
So I looked in the documents from wwmt and read pretty much the whole forums but can't find a solution xD
I'm using 3ds max 2012 x64 sp2 and whenever I try to export a model and its textures to source I just get errors...
using Windows 7 x64
when trying to export the model I get this:
it creates all the smd files and .qc in the modelsrc folder but no bat file
also its not present in my mod folder.
as for the texture error:
this one I don't understand aswell because I've set the paths properly and yet it keeps giving me this error no matter how many times I redo the paths or reinstall wallworms. The texture is a 64x64 16bit .tga
modelsrc: d:\games\steam\steamapps\myaccount\sourcesdk_content\ep2\modelsrc
materialsrc: d:\games\steam\steamapps\myaccount\sourcesdk_content\ep2\materialsrc
bindir: d:\games\steam\steamapps\myaccount\sourcesdk\bin\orangebox\bin
gameinfo: d:\games\steam\steamapps\myaccount\half-life 2 episode two\ep2
Got any suggestions ? :'(
So I looked in the documents from wwmt and read pretty much the whole forums but can't find a solution xD
I'm using 3ds max 2012 x64 sp2 and whenever I try to export a model and its textures to source I just get errors...
using Windows 7 x64
when trying to export the model I get this:
it creates all the smd files and .qc in the modelsrc folder but no bat file
also its not present in my mod folder.
as for the texture error:
this one I don't understand aswell because I've set the paths properly and yet it keeps giving me this error no matter how many times I redo the paths or reinstall wallworms. The texture is a 64x64 16bit .tga
modelsrc: d:\games\steam\steamapps\myaccount\sourcesdk_content\ep2\modelsrc
materialsrc: d:\games\steam\steamapps\myaccount\sourcesdk_content\ep2\materialsrc
bindir: d:\games\steam\steamapps\myaccount\sourcesdk\bin\orangebox\bin
gameinfo: d:\games\steam\steamapps\myaccount\half-life 2 episode two\ep2
Got any suggestions ? :'(