Quote from: wallworm on March 29, 2014, 10:40:48 AMThank you. Everything turned out well. The problem was fishboxes, and as you said in the limit bones rotation.Quote from: saref on March 29, 2014, 03:23:37 AMI doubt it but you can try that. Did you read the link above and take note of setting joint limits in the hierarchy tab? Each bone has to be given limits on how far it can bend in each axis.
I need to enable the "No Self Collisions"?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#16
WWMT Questions / Re: Help with exporting ragdoll to garry's mod
March 30, 2014, 01:26:40 AM #17
WWMT Questions / Re: Help with exporting ragdoll to garry's mod
March 29, 2014, 03:23:37 AM
I need to enable the "No Self Collisions"?
#18
WWMT Questions / Help with exporting ragdoll to garry's mod
March 28, 2014, 06:00:15 AM
I'm trying to export the ragdoll into the garry's mod. I get this:
What am I doing wrong?
What am I doing wrong?
SMF spam blocked by CleanTalk