Screenshots from model viewer. No problems exporting and compiling this time :D
This time I learned about phong shaders. Played around with the settings, this is what I have at the moment.
"$phong" "1"
"$phongexponent" "15"
"$phongboost" "1"
"$phongfresnelranges" "[1 75 0]"
"$rimlight" "1"
"$rimlightexponent" "2"
"$rimlightboost" "0.2"
I was disappointed when I opened the model inside a test room and it looked completely different. It seems lights are important, but I'm a hammer noob ><
(https://www.wallworm.net/proxy.php?request=http%3A%2F%2Fimg560.imageshack.us%2Fimg560%2F3326%2Fglock34.jpg&hash=90acf864ddb09b9d8bbeb3cf32aecf250b66e49e)
Excellent! Nice work :)
Let's see some more.
Modeling wise that is an excellent piece of work. It's very impressive.
On a more personal opinion matter.... It's a Glock. It's about as sexy as a Brick. LOL. Real men shoot Sigs :P
Great work man, far better than I can do currently. Keep up the splendid work and I can't wait to see some more (Sig P226 Tacops?)