Wall Worm Forums

Show Off => Models => Static Props => Topic started by: loafster on May 06, 2012, 06:24:16 AM

Title: Glock 34
Post by: loafster on May 06, 2012, 06:24:16 AM
Screenshots from model viewer. No problems exporting and compiling this time :D
This time I learned about phong shaders. Played around with the settings, this is what I have at the moment.
   "$phong" "1"
   "$phongexponent" "15"
   "$phongboost" "1"
   "$phongfresnelranges" "[1 75 0]"
   "$rimlight" "1"
   "$rimlightexponent" "2"
   "$rimlightboost" "0.2"
I was disappointed when I opened the model inside a test room and it looked completely different. It seems lights are important, but I'm a hammer noob ><

(https://www.wallworm.net/proxy.php?request=http%3A%2F%2Fimg560.imageshack.us%2Fimg560%2F3326%2Fglock34.jpg&hash=90acf864ddb09b9d8bbeb3cf32aecf250b66e49e)
Title: Re: Glock 34
Post by: wallworm on May 06, 2012, 11:15:08 AM
Excellent! Nice work :)

Let's see some more.
Title: Re: Glock 34
Post by: Infidel on June 22, 2012, 10:19:45 PM
Modeling wise that is an excellent piece of work. It's very impressive.
On a more personal opinion matter.... It's a Glock. It's about as sexy as a Brick. LOL. Real men shoot Sigs :P

Great work man, far better than I can do currently. Keep up the splendid work and I can't wait to see some more (Sig P226 Tacops?)