This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages1
#2
Using WWMT / Sequence trouble.
June 02, 2015, 06:12:35 PM
Hey guys, I have this problem with this model im trying to animate.
i have the sequence all prepped and ready in 3dsmax and i have the parameters set appropriately the frames are set from the 0-25 frames and my qc looks fine.
the sequence shows up in hammer but it doesn't move.
any ideas? also bonus question i have a bell above a door and i want it to wiggle when shot.
anyone know how to solve this one?
i have the sequence all prepped and ready in 3dsmax and i have the parameters set appropriately the frames are set from the 0-25 frames and my qc looks fine.
Code Select
// QC File generated by the Wall Worm Model Tools Version 2.588
// Get the latest version and notes at:
// http://dev.wallworm.com
$scale 1.0
$modelname "Bobs_Burgers/props/bb_bobsstoredoor.mdl"
$body bb_bobsstoredoor "bb_bobsstoredoor.smd"
$contents "solid"
$cdmaterials "Bobs_Burgers/props"
$sequence idle "bb_bobsstoredoor" activity ACT_IDLE -1.0 loop fps 30
$sequence Wiggle "bb_bobsstoredoor_sequence_Wiggle" fps 30.0 fadein 0.2 fadeout 0.2
$include "bb_bobsstoredoor_wwmt_custom.qci"
the sequence shows up in hammer but it doesn't move.
any ideas? also bonus question i have a bell above a door and i want it to wiggle when shot.
anyone know how to solve this one?
Pages1
SMF spam blocked by CleanTalk