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Attachments - wallworm

Filename Downloads Message Posted
cs2-dlc.png 2,019 Testing Source 2 VMDL Export December 27, 2023, 12:19:59 AM
ww-cs2_settings.png 1,822 Testing Source 2 VMDL Export December 27, 2023, 12:19:59 AM
de_nuke.jpg 1,082 Re: 3ds Max Crashes when importing De Nuke map models with WallWorm November 01, 2018, 02:49:55 PM
batch_import_de_nuke_vmf.jpg 1,180 Re: 3ds Max Crashes when importing De Nuke map models with WallWorm November 01, 2018, 02:49:55 PM
MiloticF_example.jpg 739 Re: Help on how to change a model's spawn position October 26, 2016, 10:17:23 AM
hdman_skin_weights.jpg 920 Re: Transparent textures working in 3ds Max, but not Source - need help July 13, 2016, 06:13:07 PM
csgo.zip 738 Re: FGD parsing error May 12, 2016, 03:44:11 PM
l4d2_entities.zip 751 Re: FGD parsing error May 11, 2016, 03:55:54 PM
lopunny_ear_weight2.jpg 804 Re: Model stretching even when the whole model is fully weighted March 30, 2016, 03:48:24 PM
lopunny_ear_weight.jpg 823 Re: Model stretching even when the whole model is fully weighted March 30, 2016, 03:04:22 PM
smoothing_error_dae.jpg 752 Re: Messed up model upon import March 15, 2016, 10:56:00 PM
example_fix.zip 741 Re: Best way to convert model to displacement? March 13, 2016, 02:44:41 PM
rework_brushes_to_work_better.jpg 910 Re: Best way to convert model to displacement? March 13, 2016, 02:44:41 PM
csgo-fgd.zip 746 WW Pro FGD Error in CS:GO March 03, 2016, 10:22:55 AM
func_wall_toggle.jpg 968 Re: 2 Problems Lightbaking has bad dark lines, and I can't get mdl's and tex in BSP January 25, 2016, 12:16:48 PM
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