Hi all,
I am new to the forums and Wall Worm/Source sdk. At the moment I'm trying to get the workflow down from 3DS Max 2012 into Source Filmmaker.
I am almost there (just trying to make a .mdl from a simple textured cube for now). Not sure what is going wrong but I will try to work it out myself before I start pleading for help lol.
Basically I downloaded filmmaker and started following a tutorial for it but then I thought... I wonder if I can get my own max meshes into this? That is when I found Wall Worm (literally a few hours ago).
I am new to game engines/modding but I have some experience in Max. The first version I used was some 10 years ago in fact - 3D Studio R4 (MS-DOS).
I found a screenshot of it on someone's flickr in case anyone is feeling nostalgic http://www.flickr.com/photos/tristan_bethe/6136119657/ lol.
Ciao for now.
Stef
I am new to the forums and Wall Worm/Source sdk. At the moment I'm trying to get the workflow down from 3DS Max 2012 into Source Filmmaker.
I am almost there (just trying to make a .mdl from a simple textured cube for now). Not sure what is going wrong but I will try to work it out myself before I start pleading for help lol.
Basically I downloaded filmmaker and started following a tutorial for it but then I thought... I wonder if I can get my own max meshes into this? That is when I found Wall Worm (literally a few hours ago).
I am new to game engines/modding but I have some experience in Max. The first version I used was some 10 years ago in fact - 3D Studio R4 (MS-DOS).
I found a screenshot of it on someone's flickr in case anyone is feeling nostalgic http://www.flickr.com/photos/tristan_bethe/6136119657/ lol.
Ciao for now.
Stef