Version 3.745 released on 5-22-2018
* Macros: Added some new macros that can be assigned via the Customize menus. Most relate to the Carver plugin (when installed).
* VTF Exporter: Fixed bug hitting the ^ button in the VTF Exporter dialog in 3ds Max 2019 for textures that are not yet given a WW Pro VTF texture attribute.
* VMT Exporter: Fixed bug in WWMT VMT exporter where it was not always honoring the material name method setting.
* VMT Exporter: Fixed WWMT VMT exporter UI not known that a VMT has already been exported and de-selecting it.
Version 3.747 released on 5-24-2018
* MDL/WWMT Proxies: Fixed bug when a WallWormMDL node is generated with missing materials.
* Displacements: Fixed rare bug where a Sculpt Mesh commit function would fail because of undefined vertex alpha in WW Pro.
Version 3.748 released on 5-30-2018
* MDL: Added new utility to create Substitute meshes of MDL nodes (useful for the Convert Scene to Model tools when needing to cull models that cause problems with booleans).
* Displacements: Added some selection/view functions into the Displacement Floater.
Note that I reloaded a new version moments after posting news of this on Discord. If you get a MAXScript error when running functions to select MDL nodes, then update.
I also updated the docs on Convert Scene to Model (http://dev.wallworm.com/document/218/convert_scene_to_model.html) with a section on optimizing your scene for most efficiently using the tool.
Version 3.749 released on 6-5-2018
* Utilities: Fixed error running Hide LODs function when a WWMT helper has been deleted.
* Point Entitis: Fixed bug if user deleted a newly placed point entity before placing entities was finished.
* Entities: Re-enabled the MAXScript Entity parser in 3ds Max 2018+. Function still broken in Max 2017.