Recent Posts

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Wall Worm News / Critical Slate View Fix
« Last post by wallworm on December 14, 2017, 02:29:32 PM »
Version 3.44 released on 12-14-2017

   * System: Moved several plugins out of the startup subfolder to fix a critical bug that affected Slate Views getting wiped. This bug appeared in last week and may be due to a Windows Update.
   
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Wall Worm News / Wall Worm 3.435 Released
« Last post by wallworm on December 13, 2017, 11:50:51 PM »
Version 3.435 released on 12-13-2017

   * Entity Manager: Updated entity manager to show model name of WWMT Helpers.
   
   * Entity Manager: Fixed bug that could happen with some filters that produce a MAXscript error.
   
   * WWMT: Moved the $shadowlod parameter into the WWMT Custom Attribute instead of the older userprop data.
   
   * Menus: Added new LOD Tools floater in the WWMT Menu.
   
   * WWMT: Fixed LOD generation making default vertex count to 100% for all new LODs. Now follow a default progression of less vertices per LOD without forcing user to manually lower the count after generation.
   
   * Settings: Fixed bug in the Export Preset function.
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General Discussion / Re: 3ds Max 2018
« Last post by wallworm on December 08, 2017, 01:45:07 PM »
3ds Max 2018.4 is out now.

As far as Wall Worm is concerned, 2016 has now finally been dethroned. All Wall Worm users should update to 2018.4 for the best results with the latest versions of Wall Worm.
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by wallworm on December 08, 2017, 12:01:11 PM »
Great.
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by jammarman on December 08, 2017, 12:17:15 AM »
Yeah all working now, thanks
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by wallworm on December 07, 2017, 03:10:31 PM »
OK, download latest version of WW and your bug should go away.
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Wall Worm News / Re: Wall Worm 3.43 Released
« Last post by wallworm on December 07, 2017, 03:10:03 PM »
Version 3.434 released on 12-7-2017

   * Displacements: Fixed Sculpt Mesh commit bug creating MAXScript error for the free version of Wall Worm.
   
   * Displacements: Fixed alpha channel commit in sculpt mesh for free version of Wall Worm.
   
   * Displacement Floater: Added support for the Displacement Floater to be Dockable.
   
   * Displacement Floater: Added some extra functions into the Displacement Floater like Sew, Display Walkable and flags.
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by wallworm on December 07, 2017, 01:18:18 PM »
OK, I've confirmed this bug in WW Free. I'm looking into a fix.
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by wallworm on December 07, 2017, 12:38:35 PM »
OK, I will test in WW Free to see if something is broken there.
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Wall Worm Level Design in 3ds Max / Re: Sculpt mesh alpha not committing
« Last post by jammarman on December 07, 2017, 11:41:06 AM »
Actually it says everything is up to date, 3ds might have included the service packs in the download
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