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Design Tools => Wall Worm Model Tools => WWMT Feature Requests => Topic started by: MikhailVasilev on August 03, 2013, 08:16:11 AM

Title: Independence
Post by: MikhailVasilev on August 03, 2013, 08:16:11 AM
I think WW tools must be Completely independent from convexity and tools which not supported already.
Title: Re: Independence
Post by: wallworm on August 03, 2013, 10:23:22 AM
At this point, I'm pretty sure that WW is already independent of Convexity. Now that WW has a VMF exporter, entities, leak file loader, I'm not sure that there is still anything you need Convexity for to use WW. The Hull Helper  originally worked only with a never-publicly-released Convexity tool, but I even built an internal implementation using native PhysX/MassFX.

Is there some feature in mind that you feel is still tied to a need for Convexity?

That being said, I still wish that Convexity was not terminated, because it's wall/floor tools are very powerful design tools.
Title: Re: Independence
Post by: MikhailVasilev on August 04, 2013, 07:24:22 AM
I am worry about it. Because you talk about convexity so often in your lessons : ). I don't know all functions of WWtools yet.
I understand what that lessons was old  but anyway i am worry little bit )

... I remember !
That was overlay entity. In convexity it has area by bitmap size in WWtools it is only box(no size)
I want resize overlays in 3dmax. Is it posseble to do that ? (resize overlay)
Title: Re: Independence
Post by: MikhailVasilev on August 04, 2013, 07:37:48 AM
I remembered one more thing. It about Worm face. When i create entity with Worm face and try export it gets error(when vmf export) something about convexity. But i not have convexity in 3dmax 2014.
Title: Re: Independence
Post by: wallworm on August 04, 2013, 08:14:33 AM
Quote from: MikhailVasilev on August 04, 2013, 07:24:22 AM
I am worry about it. Because you talk about convexity so often in your lessons : ). I don't know all functions of WWtools yet.
I understand what that lessons was old  but anyway i am worry little bit )

At this point in time, there are no basic functions in WW that need Convexity. Until I added the VMF Exporter and Entities, you needed Convexity to make entities and export a level. But that is no longer the case. The confusion is that many of the videos or documentation were put together before I created those functions in WW.

Quote from: MikhailVasilev on August 04, 2013, 07:24:22 AM
In convexity it has area by bitmap size in WWtools it is only box(no size)
I want resize overlays in 3dmax. Is it posseble to do that ? (resize overlay)

I don't think this feature was ever in Convexity... but it is inside Hammer. It is one of the few features I'd like to implement. It's not as simple as a scale factor (from what I remember when I started the info_decal and info_overlay tool in Worm Face) since it is a Matrix of information that I haven't really figured how to translate visually and mathematically. I will certainly try to figure it out... but give no promise on timeframe.

Quote from: MikhailVasilev on August 04, 2013, 07:37:48 AM
I remembered one more thing. It about Worm face. When i create entity with Worm face and try export it gets error(when vmf export) something about convexity. But i not have convexity in 3dmax 2014.

I will see what is broken and try to fix that shortly.

[EDIT] Just for clarification, the lines about Convexity are just names. They come from the fact that, originally, you could only make entities with Convexity and I simply named a couple functions as ConvexityEntity functions. Now they export both Convexity and WW entities.