Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - NG

#1
using csgo, setting a breakable prop_physics_multiplayer to Non-Solid, Client-side will create a duplicate.

Also, can we get a button to align the collmesh pivot with the model pivot?
#2
WWMT Questions / Manual concave hull
March 19, 2018, 08:22:04 PM
Why can't I just make a simple poly and select that as the hull? The exporter fiddles with it and I can't prevent it.
#3
WWMT Questions / 2-sided material checkbox doesn't work
November 29, 2017, 08:54:04 AM
The backfaces aren't exportet
#4
WWMT Questions / Making a Price is Right Wheel
November 10, 2017, 03:53:45 PM
How do I transition from the different states in the qc? Idle -> Pull -> Roll (infinite loop) -> RandomEnd
Thanks!
#5
Some parts of my animation move correctly while others seem to have achieved independent thought and choose to not follow instructions.
I used these settings:
No use of $origin as mentioned in this video.
I've inserted a bone (probably incorrectly).
I've added an attachment.
"Use idle sequence" is checked to include an idle sequence.
SMF spam blocked by CleanTalk