Wall Worm Forums

Design Tools => Wall Worm Model Tools => WWMT Questions => Topic started by: qazwsx on December 01, 2016, 07:59:43 PM

Title: CS:GO map blend materials render
Post by: qazwsx on December 01, 2016, 07:59:43 PM
Hello , just just one question - how can i render this blend textures by default renders (scanline/mental ray) , its look good in preview viewport , but final render isn't good , only quicksilver hardware render show correct result .
http://imgur.com/a/b9A8m