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Topics - omegadavid99

#1
Using WWMT / NEED HELP PLEASE!!
June 26, 2016, 08:16:43 AM
hi i have a problem that i keep getting this bloody error almost everytime i export my model from 3dsmax. because of this error i cant go inside my models in gmod please someone help me!


WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Error with convex elements of X-OZMAH_hull.smd, building single convex!!!!
#2
hi im having problem that wallorm is giving me problem when i try export textures. im using the free ww and latest version

its giving me this error



C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\sourcesdk_content\hl2\ma
terialsrc\mobius_violente>"C:\Program Files (x86)\Steam\SteamApps\common\SourceS
DK\bin\source2009\bin\vtex.exe" -game "C:\Program Files (x86)\Steam\SteamApps\co
mmon\GarrysMod\garrysmod" -mkdir  "C:/Program Files (x86)/Steam/SteamApps/common
/SourceSDK/sourcesdk_content/hl2/materialsrc/mobius_violente/6 red gold.tga"
input file: C:/Program Files (x86)/Steam/SteamApps/common/SourceSDK/sourcesdk_co
ntent/hl2/materialsrc/mobius_violente/6 red gold
output directory: C:/Program Files (x86)/Steam/SteamApps/common/GarrysMod/garrys
mod/materials/mobius_violente
config file C:/Program Files (x86)/Steam/SteamApps/common/SourceSDK/sourcesdk_co
ntent/hl2/materialsrc/mobius_violente/6 red gold.txt
ERROR: Can't open: "C:/Program Files (x86)/Steam/SteamApps/common/SourceSDK/sour
cesdk_content/hl2/materialsrc/mobius_violente/6 red gold.tga"
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#3
yesterday i started having this error and i tried a lot of stuff to fix it and now i wish to ask you if you know how to fix this error. please help me
#4
title says it all. how can i make glass or transparent material for gmod?
#5
hello i had this problem and i tried to fix it and now i decided to contact you. the problem is when i make a model to gmod for example outside the model looks good but inside it looks completly invisible. i tried to flip the polygons but it would make the model invisible outside. please could you help me?
#6
hello i was making a crappy house for gmod and it wont make a perfect collision.. here is the link for the simple house i made and plese tell me how can i fix it

http://www.mediafire.com/?619yjp9w485j57r
#7
i have a problem that im tryin to use quick hull but its telling me i need massfx which i have and i would like to know whats the problem here?. the only massfx i have its called massfx r body
#8
WWMT Questions / how can i make collisions perfetly
April 27, 2013, 11:14:30 AM
hello i need help on how to make perfectly collisions for example if i make a box that is opened it will let me put stuff in it but when i try to do this the box is like closed. how can i please make the collisions perfect :(
#9
when i tried to export a tank model to gmod it be a minature tank in game. and when i tried a cheaply made tank to export in gmod it is flat please help me
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