So, I'm new to using wall worm, and the 3ds max scene, and I'm having issues with exporting my map from 3DS max to Hammer. VBSP keeps crashing upon compiling, and the .vmf file is only 1 KB. The map I'm trying to export comes from a N64 game, Banjo Tooie. Here's what the .txt says upon finished:
VBSP END Time : Wed 01/25/2017 14:56:56.17
Valve Software - vvis.exe (Dec 9 2014)
fastvis = true
8 threads
reading c:\users\james\documents\wallworm\test.bsp
Error opening c:\users\james\documents\wallworm\test.bsp
Valve Software - vrad.exe SSE (Dec 9 2014)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\james\documents\wallworm\test.bsp
Error opening c:\users\james\documents\wallworm\test.bsp
VBSP END Time : Wed 01/25/2017 14:56:56.17
Valve Software - vvis.exe (Dec 9 2014)
fastvis = true
8 threads
reading c:\users\james\documents\wallworm\test.bsp
Error opening c:\users\james\documents\wallworm\test.bsp
Valve Software - vrad.exe SSE (Dec 9 2014)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\james\documents\wallworm\test.bsp
Error opening c:\users\james\documents\wallworm\test.bsp