Wall Worm Forums

Design Tools => Materials and Textures => Topic started by: luckid on April 18, 2015, 05:22:30 AM

Title: Wall Worm Model Tools Bad Texture
Post by: luckid on April 18, 2015, 05:22:30 AM
Hi to all.
Sorry but I have a problem with the textures. After that I exported from 3ds 2015 (.vft .vmt) textures are awful (see attached screen) on 3ds are fine but the final model are truly horrendous.
I ask you where wrong ???

WWT: 2.5871
Windows: 8.1/10

Thanks in advance for your response

Luckid
Title: Re: Wall Worm Model Tools Bad Texture
Post by: wallworm on April 18, 2015, 09:36:53 AM
This looks to be a mapping issue, not a bug. This can result from a few different causes.

My best guess without seeing the model is that the Mapping Channel setting inside WWMT is set to the wrong mapping channel.

To actually determine the issue, you'll need to post a screen shot of your global WW settings, the actual WWMT settings, and a screen shot of the texture nodes with their settings visible, and list the UV channels used in the model.
Title: Re: Wall Worm Model Tools Bad Texture
Post by: luckid on May 17, 2015, 12:10:06 PM
excuse the delay!
everything ok now settled textures are aligned.
Thanks for yiou help ;)