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Topics - mark2580

#1
Bug Reports / Conflict with fbx Import
December 09, 2024, 11:23:27 PM
Found a conflict with another script. When I try to import several fbx files, I get spam from messages related to some wallworm helper, I have to hold enter to skip them automatically.
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scr_09_12_2024_10_16_43.png
Script - https://www.scriptspot.com/3ds-max/scripts/batch-exportimport
Files - https://drive.google.com/file/d/1qh6Ha2mdq6V7ef8IarNQ7ZJtFIShXIyo
#2
Bug Reports / Conflict with FractureVoronoi script
October 31, 2024, 02:47:57 AM
There was a need to use the FractureVoronoi script. I was surprised to find that it completely breaks when WallWorm is installed in 3ds max.
I have 3ds max 2012 and 2020 installed. Both have this bug. Is there any way to fix it?

#3
Hello.
I've looked all over the internet and can't find the following information on WallWorm anywhere:

For example I have a scene with a bunch of different models. I simply want to export VMFs with their coordinates (xyz and angles). I don't need to compile anything or create mdl from them.

That is, for example, I open WallWorm - WallWorm Level Design - Point Entities. I select the required meshes in the scene, select prop_static and click the "Selection As Point Entity" button. After which, yes, the meshes turn into prop_static and are exported to vmf, but not a single entity has at least a model name in the World Model field. How can I make the field "world model" at least fit the name of the original mesh from the scene???
SMF spam blocked by CleanTalk