Wall Worm Forums

Design Tools => Wall Worm Model Tools => Bug Reports => Topic started by: wallworm on February 09, 2017, 02:44:12 PM

Title: IMPORTANT! Updating scenes to WW 3.0
Post by: wallworm on February 09, 2017, 02:44:12 PM
Wall Worm 3.0 was recently released. The addition of WW 3.0 changed the way most WW custom attributes store data. This includes WWMT Helpers, Displacements, entities and more. One problem with this change is that there can be an error opening a scene created prior to WW 3.0.

Below are the steps to take when transitioning to WW 3.0.

Update Entity Cache

First, update your entity cache. This only needs to be done once per game preset that uses it's own FGD file.


Update Old Scenes

Now, per Max scene with older WW objects, do this:


Now the scene should be fine. If you fail to take these steps, you may get errors and even crashes while working with the scene.
Title: Re: IMPORTANT! Updating scenes to WW 3.0
Post by: warmeup on February 12, 2017, 05:34:56 PM
Wallworm keeps getting better and better. It's amazing!!!  :D :D :D :D