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Design Tools => Wall Worm Model Tools => WWMT Questions => Topic started by: omegadavid99 on February 21, 2013, 12:27:54 PM

Title: the wallworm is exporting my models in strange shapes? please help me
Post by: omegadavid99 on February 21, 2013, 12:27:54 PM
when i tried to export a tank model to gmod it be a minature tank in game. and when i tried a cheaply made tank to export in gmod it is flat please help me
Title: Re: the wallworm is exporting my models in strange shapes? please help me
Post by: wallworm on February 21, 2013, 05:26:15 PM
I opened the file you sent and discovered why the size would be all wrong. The model's scale was very high. In other words, you scaled it up with the scale tool.

Generally speaking, it is a very good habit to form that you not scale objects at the object level with the scale tool. You get more predictable results if you scale it at the sub-object level (like the Element sub-object level).

However, that isn't always convenient. So, instead, get in the habit of doing this: when you are done scaling/rotating a prop, apply an XForm modifier to it. Then collapse it to an editable poly. Then export with WW.

Note this isn't really a Wall Worm issue. It is a general principle in Max. I suggest reading about the XForm modifier and the Reset XForm function.

Regarding a flat model, I'm an not sure unless you send it to me too. My guess is that is too may need an Xform modifier.
Title: Re: the wallworm is exporting my models in strange shapes? please help me
Post by: omegadavid99 on February 22, 2013, 02:21:12 AM
alright thanks and sorry for saying that its ww tool fault. im not a pro on 3dsmax
Title: Re: the wallworm is exporting my models in strange shapes? please help me
Post by: omegadavid99 on February 22, 2013, 03:20:58 AM
still cant fix it :(
Title: Re: the wallworm is exporting my models in strange shapes? please help me
Post by: wallworm on April 27, 2013, 10:11:21 AM
Did you ever solve your dilemma here?