Wall Worm Forums

Design Tools => Wall Worm Level Design in 3ds Max => Topic started by: wallworm on March 03, 2015, 03:52:16 PM

Title: Re-using your models in your Level in Max
Post by: wallworm on March 03, 2015, 03:52:16 PM
I've started a new set of documents on Importing Source Assets (http://dev.wallworm.com/document/166/importing_source_assets.html).

Unpacking GCF and VPK Files (http://dev.wallworm.com/document/167/unpacking_gcf_and_vpk_files.html)
Using Props in Your Scene (http://dev.wallworm.com/document/168/using_props_in_your_scene.html)

Hopefully these docs help some of you explore building levels in Max--and have the opportunity to use some of your game's existing assets.
Title: Re: Re-using your models in your Level in Max
Post by: wallworm on March 24, 2015, 02:24:04 PM
There is now a video on importing your VMF and bringing in the props:

http://www.youtube.com/watch?v=kAFScjAlxJE