Version 1.82 released on 7-21-2012
◦ Updated the Overview Exporter. Changed formula for calculating pos_x, pos_y and scale. Removed unnecessary Map Dimensions menu. Added options to export optional radar texture and its dimensions. Also added Clamp S/T and $translucent checkboxes.
◦ Updated Worm Face to work on Lift/Dump textures on WW Displacements. Previously, the function would cause a MAXScript error when used on displacements.
◦ Fixed bug in the Set Lightmap Scale function in Anvil that was not setting lightmap scale on a brush unless faces were selected.
◦ Added allowed_verts into dispinfo block of displacements in VMF Exporter. All values are set to -1.
◦ Updated various tools that get brush textures to automatically rename any of the Render Materials of a DirectX Shader to the DirectX Shader's name.
◦ Updated asset collection functions (RES Maker and VMF Exporter PAK) to always check for common standard files. The collection script wasn't always working before.