Wall Worm Forums

Design Tools => Wall Worm Model Tools => WWMT Feature Requests => Topic started by: KKlouzal on December 10, 2016, 02:13:40 PM

Title: Animated Model $sequence blendlayer (Pose Parameters)
Post by: KKlouzal on December 10, 2016, 02:13:40 PM
https://developer.valvesoftware.com/wiki/$poseparameter
Pose parameters would be a very nice and extremely handy feature. I've worked with them in the past and handling it natively within 3DS Max and Worm Wall would be absolutely amazing!

Pose parameters are depreciated and handled through the '$sequence blendlayer'
https://developer.valvesoftware.com/wiki/$sequence

This adds the ability to control the armature on a turret model for example..
http://gamebanana.com/tuts/11915
Title: Re: Animated Model $sequence blendlayer (Pose Parameters)
Post by: wallworm on December 11, 2016, 10:37:12 AM
I'll look into adding the param.