Hey,
This maybe sound kind of stupid but I do not quite get how exporting a model as a .VMF file works. What do I have to set and tag in order to sucessfully export my map as .vmf so that it can be properly displayed in Hammer and Garrys Mod. I have already tried to follow videos and some documentations but they did not quite help me. All I want to know is the exact step it takes to sucessfully export my 3D Model from 3dsMax as a .vmf model so that it is exactly displayed in hammer and garrys mod. Last but not least, I have already selected all the parts of the 3d model that I want to export as a .vmf and tagged is as world geometry. The exporting worked well but I got an error in hammer which told me that 1808 were not loaded due to errors in the file. Additionally, I would also like to know how I am supposed to add a skybox, so that it fits well to the map.
I hope that somebody can help me and that I haven`t humiliated myself too much.
This maybe sound kind of stupid but I do not quite get how exporting a model as a .VMF file works. What do I have to set and tag in order to sucessfully export my map as .vmf so that it can be properly displayed in Hammer and Garrys Mod. I have already tried to follow videos and some documentations but they did not quite help me. All I want to know is the exact step it takes to sucessfully export my 3D Model from 3dsMax as a .vmf model so that it is exactly displayed in hammer and garrys mod. Last but not least, I have already selected all the parts of the 3d model that I want to export as a .vmf and tagged is as world geometry. The exporting worked well but I got an error in hammer which told me that 1808 were not loaded due to errors in the file. Additionally, I would also like to know how I am supposed to add a skybox, so that it fits well to the map.
I hope that somebody can help me and that I haven`t humiliated myself too much.