Wall Worm Forums

Design Tools => Materials and Textures => Topic started by: stormer_edits on May 17, 2016, 11:53:45 AM

Title: 3DS Max 2017
Post by: stormer_edits on May 17, 2016, 11:53:45 AM
Hello,
I am having some problems with 3ds max I guess. Everytime I try importing materials with wallworm im getting this strange error message saying that some ART Render failed so every texture is black now.
Title: Re: 3DS Max 2017
Post by: stormer_edits on May 17, 2016, 12:00:40 PM
Many thanks in advance
Title: Re: 3DS Max 2017
Post by: stormer_edits on May 17, 2016, 12:05:00 PM
Nvm gonna get 2016 again
Title: Re: 3DS Max 2017
Post by: wallworm on May 17, 2016, 12:20:06 PM
I'll explain how to fix this later today.
Title: Re: 3DS Max 2017
Post by: wallworm on May 17, 2016, 12:36:18 PM
For Max 2017, change the Renderer from ART to Default Scanline Renderer. You can do this in the Render Setup with the drop-downs at the top.

ART is the new physically-based render engine that comes with Max now.
Title: Re: 3DS Max 2017
Post by: stormer_edits on May 20, 2016, 12:49:29 PM
thank you :)
Title: Re: 3DS Max 2017
Post by: wallworm on May 22, 2016, 10:40:12 AM
You are welcome.